#import "shell32.dll" using namespace Shell32; int main( int argc, char* argv[] ) { CoInitialize( NULL ); IShellDispatchPtr pShell("Shell.Application"); FolderPtr pFolder = NULL; _variant_t vRootFolder( ssfWINDOWS ); pFolder = pShell->BrowseForFolder( 0, L"Hello, COM(#import) World!", 0, vRootFolder ); if ( pFolder != NULL ) { pFolder = NULL; } pShell = NULL; CoUninitialize(); return 0; }